Last night we went to the launch of the new exhibition at the Imperial War Museum North – War Correspondent: reporting under fire since 1914.
The building that houses the exhibition was designed by Daniel Libeskind. The concept of the building is that of a globe shattered into fragments and brought together as 3 shards (earth, water, air) that represent conflict around the globe. The building was completed in 2001 and is clad in aluminium.
The design of the exhibition was created by Hemisphere who brought Our Studio on board to put together a short motion graphics piece to be projected on the exhibition wall. The exhibition investigates the reality of life as a war correspondent: the motivations, challenges and risks they face, as well as exploring issues surrounding changing technology, censorship, objectivity, opportunism and ethics.
The exhibition will be open daily from Saturday 28 May 2011 until Sunday 2 January 2012, so go down and take a look……….
I was in Bilbao last month and thought i’d post a few pics i took whilst there…………………….
I went to the Guggenheim Museum Bilbao designed by Frank Gehry which was an amazing building (even on the dull and damp day I was there). The building is clad in titanium panels that gives the building its soft and shimmering facade. A great deal of time was spent by the architect in developing the look of the panels because the exact mix of heat and distortion was required to reach the texture he was after. The glass was also a challenge and at the time of conception because the expanses of glass he wanted to give the building it’s transparency needed to also keep out the heat of the sun and prevent the building becoming a greenhouse. This was achieved by mixing minute metal particles in the glass that couldn’t be seen by the naked eye but reflected a large percentage of the heat back outside.
The second image is of Jeff Coons’ Puppy which is a huge sculpture covered in living flowers outside the Guggenheim entrance. So iconic a sculpture, it has become an unofficial mascot of Bilbao.
The final image is the Basque Health Department in the centre of Bilbao which was designed by Coll-Barreu Arquitectos. An impressive double skinned facade on the corner of two major streets that has interesting ice-like reflective and refractive qualities.
The interactive touchscreen app we developed for Manchester Art Gallery has gone live in the Galleries entrance hall.
We were approached by design agency Hemisphere to help develop an interactive app. The touchscreen will allow visitors who may not otherwise have been able to access the upper levels to view the newly hung paintings on the first floor balcony for the Myth, Dream and Reality exhibition. The app also lets the user learn more about the history of the hall, and view the details and decorations on the walls and ceiling.
Using a combination of 3Ds Max, After Effects and Flash CS5, we took Hemisphere’s UI design and turned it into a fully functioning application which lets the user take a 3D tour of the space, stopping along the way to view the artworks on the wall. You can touch an artwork and then zoom right into it (using a similar method to Apple’s Pinch to Zoom gesture seen on iPhones and iPads) to see the incredible detail of each artwork.
Take a look at the images below to see some screenshots of the app and a short video of it in use. If you visit the Gallery please have a go on the app and let us know what you think….