September Update – Back to University for Our Studio Intern Joseph Lynch

Posted by Lucy Devane

on October 9, 2017

Categories: 3D, Architecture, Art, Corona, Internship, V-ray

Our Studio has had the pleasure of having student Joseph Lynch working with the team over the summer months.
Joe got in touch with Our Studio as he was interested in interning opportunities and wanted to gain some experience in Architectural Visualisation and develop his portfolio.

We were more than happy to have him on board!

Our Studio Creative Director Nick Harrison and intern Joseph Lynch

We interviewed Joe about his time working in the studio and found out what he had learnt from his experience behind the scenes at Our Studio …

Tell us a bit about yourself Joe – what’s your 3D Background?

I started practising 3D about 3 years ago after a work shadowing day at Studio Liddell in Manchester. After a year of practising every night I was offered a position at Studio Liddell as an apprentice Generalist, I deferred my Uni offer and took the opportunity to gain some experience before moving onto the University of Hertfordshire to study 3d modelling and animation in September 2016. A year later and I have just finished my first year and have been very lucky to land an internship at Our studio.

What inspires/interests you about Architectural Visualisation?

The architectural side to 3D is one that I haven’t hadn’t much experience in. It’s something my portfolio was lacking and as a generalist I felt it important for me to have as wide a range of work and experience as possible. I was looking forward to working in an area that’s new to me and I’ve enjoyed it very much.
I’ve always enjoyed experimenting and having a go at things that are new to me. I’ve loved almost everything I’ve tried and that’s one of the reasons I’ve chosen the generalist route. I like the idea of having a wide range of skills as opposed to specialising in just one area. Because of this, I’ve managed to build up a comfortable range of software experience over the past few years including 3dsMax, Maya, Vray, Arnold, Corona, Zbrush, Marvellous Designer, Unreal Engine, Photoshop and After Effects as well as a bunch of smaller software and too many plugins to mention! Using this software I have tried to cover as many bases as possible in my portfolio including, characters, buildings, creatures, vehicles, games and props.

What new things did you learn whilst being at Our Studio?

Whilst at Our studio I’ve had the chance to work on crowd simulation as well as practicing the creation of procedural materials and shaders and a little bit of liquid simulation towards the end. I’ve also had the chance to work with Corona as well as Vray. Corona was completely new to me so it’s great to have that extra render plugin under my belt. I’ve learned a lot of new tricks and tips when it comes to material creation as well as learning how to simulate crowds which is something I had no previous experience with. I think the best thing I’ve learned is the inner workings of the studio and how they differ from those of other studios.

If you had to choose one example of 3D work which has inspired you, what would it be and why?

I get a lot of my inspiration from classmates work, I think seeing how hard everyone works adds some extra perspective to just how impressive that final result is and at the same time it pushes those around them to work harder as well. It’s a great motivator. There’s also lots of incredible inspiration I find online. Adam Skutt must be my all-time favourite sculptor, his work is incredible. As for my all-time favourite game it has to be the Witcher 3. I’ve never played a game as convincing of an imaginary world as the Witcher universe.

A sculpture by Adam Scutt

What have you enjoyed the most about working alongside the OS team?

The workplace at Our Studio is so comfortable and friendly, you couldn’t ask for a better working environment. I found it very relaxed which made asking questions and learning new things very easy. I never felt like I was bothering anyone when I needed a hand. To me this is one of the best things about working within the studio, it really makes the job a pleasure.

Joe kindly bought in some Krispy Kreme donuts on his last day to say thank you and of course -these were well received by the OS team!

Thanks Joe and we wish you all the best with your future ventures into the world of 3D.

If you are interested in interning or work experiences with Our Studio we would love to hear from you – please email your interest to hello@ourstudioltd.com

 

We Love Manchester!

Posted by Lucy Devane

on May 26, 2017

Categories: Art, Charity, exhibition, Gallery, Manchester, Photography

Stevenson Square Graffiti

#WeLoveMCR

This week has been a sombre one following news of Monday evenings events at the Manchester MEN Arena.

Although business has returned to normal for some, our heartfelt thoughts go out to the families and friends of the people affected by the incident, and recognise the hard work of the emergency services and the local people who bravely and kindly responded to the aftermath.

Despite the atmosphere and the difficulties – within hours’ stories and images started to emerge that captured acts of kindness, strength & sprit of the people Manchester. The outhouse in Stevenson Square is a popular spot for graffiti artists and they were quick to show support.

The #WeLoveMCR charity campaign has raised almost a million pounds for the victims’ families. A just giving page has been set up where people can donate here:

https://www.justgiving.com/campaigns/charity/redcross/ManchesterEmergencyFund

On Tuesday, Our Studio decided to reflect and contemplate quietly over at the Manchester City Art Gallery.

The team took some time out for a relaxed lunch in the gallery café and spent the afternoon exploring the current photography exhibition on show there.

The exhibition titled: Women and Children; and Loitering Men, documents the work of Salford born artist Shirley Baker. Baker used the medium of photography to document urban, post war communities living and working in Manchester between the 1960’s and the 1980’s.

It was great to see previously unseen photographs of historic Manchester architecture and a fitting exhibition to reflect on our city’s strength, creativity and resilience.

(The Shirley Baker Exhibition is open until Monday 28 August 2017. Details can be found here. )

Our London Christmas Party

Posted by Sam

on December 23, 2014

Categories: Architecture, Art, Events, exhibition, London, Uncategorized

This year we decided to have our Christmas Party in London… in just over 2 hours we arrived at London’s Barbican to see their latest, and brilliant photography exhibition: Constructing Worlds. We saw the inspirational works of Lucien Herve, Julius Shulman, Berenice Abbot and Nadav Kander – 18 photographers were exhibited from the 1930s to present day – their work having an impact on the way we view architecture and perceive the world we live in.

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We then moved on to Embankment to sample some wine at one of our favourite London watering holes, Gordon’s Wine Bar…

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Feeling a bit hungry, we decided to leave the dark caves of Gordon’s Wine Bar and make our way over to the Oxo Tower for a very late lunch…

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Oxo was followed by some more drinks in London… and a couple of selfless…

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After our 12 hour London Christmas experience, we got back into Manchester in time for a couple more cocktails in the Northern Quarter…

Two great cities in one day!

Merry Christmas and a Happy New year from us all at Our Studio!

My big fat North American architectural adventure

Posted by benp

on September 21, 2012

Categories: Architecture, Art, Photography, Travel

During my recent visit to Toronto, Montreal and NYC…..in between eating huge amounts of food….. I couldn’t help but snap all the architecture i saw around me. This is by no means all the buildings i saw, but a selection of the ones i found most interesting. So I won’t go into detail about each one but it’s just a selection of nice pics with their name, location and architect…….enjoy!

TORONTO, Canada

Royal Ontario Museum - Daniel Libeskind

Royal Ontario Museum - Daniel Libeskind

Art Gallery of Ontario - Frank Gehry

Art Gallery of Ontario - Frank Gehry

Art Gallery of Ontario - Frank Gehry

Art Gallery of Ontario - Frank Gehry

Art Gallery of Ontario - Frank Gehry

Ontario College of Art and Design - Alsop Architects

Ontario College of Art and Design - Alsop Architects

 

MONTREAL, Canada

Habitat '67 - Moshe Safdie

Habitat '67 - Moshe Safdie

Expo '67 Geodesic Dome - Richard Buckminster Fuller

1976 Olympic Stadium Montreal - Roger Taillibert

New York, USA

Guggenheim NYC - Frank Lloyd Wright

Guggenheim NYC - Frank Lloyd Wright

Guggenheim NYC - Frank Lloyd Wright

Beekman Tower - Frank Gehry

4 World Trade Centre - Richard Rogers + Fumihiko Maki

The Highline NYC - various inc - James Corner Field Operations_Diller Scofidio + Renfro

The Highline NYC - various inc - James Corner Field Operations_Diller Scofidio + Renfro

Highline 23 - Denari Architects

New Museum of Contemporary Art - SANAA

 

Guggenheim Museum Bilbao

Posted by benp

on May 26, 2011

Categories: Architecture, Art, Photography

I was in Bilbao last month and thought i’d post a few pics i took whilst there…………………….

I went to the Guggenheim Museum Bilbao designed by Frank Gehry which was an amazing building (even on the dull and damp day I was there). The building is clad in titanium panels that gives the building its soft and shimmering facade. A great deal of time was spent by the architect in developing the look of the panels because the exact mix of heat and distortion was required to reach the texture he was after. The glass was also a challenge and at the time of conception because the expanses of glass he wanted to give the building it’s transparency needed to also keep out the heat of the sun and prevent the building becoming a greenhouse. This was achieved by mixing minute metal particles in the glass that couldn’t be seen by the naked eye but reflected a large percentage of the heat back outside.

The second image is of Jeff Coons’ Puppy which is a huge sculpture covered in living flowers outside the Guggenheim entrance. So iconic a sculpture, it has become an unofficial mascot of Bilbao.

The final image is the Basque Health Department in the centre of Bilbao which was designed by Coll-Barreu Arquitectos. An impressive double skinned facade on the corner of two major streets that has interesting ice-like reflective and refractive qualities.

Manchester Art Gallery – Interactive App

Posted by benp

on May 23, 2011

Categories: 3D, Architecture, Art, film, Interactive, Our Studio, Visualisation

Interactive App - Manchester Art Gallery
The interactive touchscreen app we developed for Manchester Art Gallery has gone live in the Galleries entrance hall.

We were approached by design agency Hemisphere to help develop an interactive app. The touchscreen will allow visitors who may not otherwise have been able to access the upper levels to view the newly hung paintings on the first floor balcony for the Myth, Dream and Reality exhibition. The app also lets the user learn more about the history of the hall, and view the details and decorations on the walls and ceiling.

Using a combination of 3Ds Max, After Effects and Flash CS5, we took Hemisphere’s UI design and turned it into a fully functioning application which lets the user take a 3D tour of the space, stopping along the way to view the artworks on the wall. You can touch an artwork and then zoom right into it (using a similar method to Apple’s Pinch to Zoom gesture seen on iPhones and iPads) to see the incredible detail of each artwork.

Take a look at the images below to see some screenshots of the app and a short video of it in use. If you visit the Gallery please have a go on the app and let us know what you think….

App homescreen:

Interactive App - Manchester Art Gallery

Interactive Tour:

Interactive App - Manchester Art Gallery

Tate Britain – Fiona Banner

Posted by benp

on October 25, 2010

Categories: Art, Photography

This next exhibit is from the TATE Britain and like the ‘sunflower seeds’ exhibit below, plays with space and scale to create a huge impact. Fiona Banner has taken two decomissioned fighter planes and exhibited them in different ways. The one shown here is the jaguar fighter jet sprawled on it’s back across the floor suggestive of it’s animal name and chromed with a mirror finish reflecting the onlookers and space around it. The other plane (seen in the background) being a harrier jump jet hung from the ceiling like a captured animal trophy. Swirled markings all over the wings and tail resemble feathers creating a further link to it’s name.  Both very impressive and worth a look if you’re down in London, otherwise read a bit more about them here.

Tate Modern – Ai Weiwei

Posted by benp

on October 25, 2010

Categories: Art, Photography

After a weekend in London looking at the latest exhibitions, I have added my favourite two from the TATE Modern and the TATE Britain. This first one is called ‘Sunflower seeds’ by Ai Weiwei which is made up of 100 million porcelain sunflower seeds, each one being individually sculpted and hand painted in china. The exhibit located in the Turbine hall of the TATE Modern has had a lot of press recently partly due to the fact that visitors have been banned from walking on the exibit because of the dust kicked up……………..thankfully you could still get close to handle the seeds resulting in individual creations by visitors all along the edge of the turbine hall.  Shapes, messages and patterns retaining at least some of the interaction that Ai Weiwei intended. Read more on the exhibit here.