It’s been a busy start to 2017 – we kicked off the new year with lights, cameras and action during a recent Green Screen shoot!
Our project began last year when we filmed lifestyle footage on location for a commercial project we have been working on for several months.
We created a shot list based on our clients brief and set about hiring our talented crew and production team to assist with our location shoot preparations.
The team spent a busy three days outdoors on location (dodging the rain) and moving from one location to next. Our crew included our senior 3D artist/production manager, directors, a producer, lighting technician, runner, hair and makeup, kit and professional actors.
Green Screen Studio – behind the scenes
Back at Our Studio the next stage was for our 3D artists to generate CGI scenes which would act as back-plates for the green screen footage.
Our professional director and technical crew spent some time framing the shots and setting up the lighting for our scenes. Once the props were in place, make up had been checked and our actors had rehearsed – filming of our shots began…
Our team were on standby to ensure every action shot and detail was captured – we were very pleased with the outcome and the experienced team and well equipped studio meant the day ran very smoothly indeed. Here are some shots from behind the scenes on the day.
The final stage in our production is editing all the rushes from the shoot, compositing with our CGI renders and adding the finishing touches in post-production.
(We can’t reveal the client or the name of this project just yet but watch this space for more news on the final film…coming soon).
With special thanks to @JustinAtBigShed for hosting our shoot at big-shed.co.uk studio in Trafford Manchester.
If you would like to discuss a film or green screen project with Our Studio, please contact one of the team as we would be happy to discuss your requirements.
We’d like to thank everyone who attended the Urbanized film screening on Thursday night at the Deaf Institute. We had 120 people join us to watch this inspiring and stimulating new documentary by Gary Hustwit.
We thoroughly enjoyed the film and open debate that followed. We noticed the strong appetite for urban issues in the room and think that this could be the start of something exciting … perhaps an ‘Urbanised MCR” group that could meet up to discuss Urban related topics? We could have:
seminar series & talks
lobbying on key issues
I wish this was… (remember Candy Chang?)
Perhaps, if we gain enough support and momentum, we could help to make some real positive changes, covering some of the issues that we feel strongly about – changes that could improve the city, our environment and the way the community engages.
In a time where councils are having to cut back spend and limit to essential costs, it’s more important than ever that grass roots movements such as this get involved in democratic urban design issues and ensure the importance and value of distinctive placemaking’ is not forgotten. To paraphrase Mark Covington, founder of the Georgia Street Community Garden in Detroit…’You need to get off your butt and take care of your own, if you take care of your own everything else will fall into place’
If you are interested in forming such a group and meeting again to carry on discussions, please email a YES to email@example.com, and if you have friends or colleagues who were not able to attend but feel they would be interested, please forward on to them and ask them to get in touch.
If we can gather enough support from your responses, we’ll look into a venue where we can meet and discuss how to move this forward.
The interactive touchscreen app we developed for Manchester Art Gallery has gone live in the Galleries entrance hall.
We were approached by design agency Hemisphere to help develop an interactive app. The touchscreen will allow visitors who may not otherwise have been able to access the upper levels to view the newly hung paintings on the first floor balcony for the Myth, Dream and Reality exhibition. The app also lets the user learn more about the history of the hall, and view the details and decorations on the walls and ceiling.
Using a combination of 3Ds Max, After Effects and Flash CS5, we took Hemisphere’s UI design and turned it into a fully functioning application which lets the user take a 3D tour of the space, stopping along the way to view the artworks on the wall. You can touch an artwork and then zoom right into it (using a similar method to Apple’s Pinch to Zoom gesture seen on iPhones and iPads) to see the incredible detail of each artwork.
Take a look at the images below to see some screenshots of the app and a short video of it in use. If you visit the Gallery please have a go on the app and let us know what you think….